week2 Fruity Controller
This week I built a simple game in unity and chose fruits as a controller
The game is very simple. The digital fruits will be dropped on a screen continuously, the user has to hit the real fruit when the digital fruit is at the button position on the screen to gain points.
For the controller, I used the Capacitive Sensor Library with Arduino to turn fruits into buttons.
It was quite fun and yummy!
Additional Unity Tutorial